解析简单JSON
如:
{
"name": "Standard",
"fruit": [
"Apple",
"Banana",
"Orange"
],
"id": 999,
"created": "2018-04-09T23:00:00Z"
}
那么:
type FruitBasket struct {
Name string `json:"name"`
Fruit []string `json:"fruit"`
Id int64 `json:"id"`
Created time.Time `json:"created"`
}
完整代码如下
package main
import (
"fmt"
"encoding/json"
"time"
)
func main() {
type FruitBasket struct {
Name string `json:"name"`
Fruit []string `json:"fruit"`
Id int64 `json:"id"`
Created time.Time `json:"created"`
}
jsonData := []byte(`
{
"name": "Standard",
"fruit": [
"Apple",
"Banana",
"Orange"
],
"id": 999,
"created": "2018-04-09T23:00:00Z"
}`)
var basket FruitBasket
err := json.Unmarshal(jsonData, &basket)
if err != nil {
fmt.Println(err)
}
fmt.Println(basket.Name, basket.Fruit, basket.Id)
fmt.Println(basket.Created)
}
由于json.UnMarshal()
方法接收的是字节切片,所以首先需要把JSON字符串转换成字节切片c := []byte(s)
解析内嵌对象的JSON
把上面的fruit
键对应的值如果改成字典变成"fruit" : {"name":"Apple", "priceTag":"$1"}
如:
jsonData := []byte(`
{
"name": "Standard",
"fruit" : {"name": "Apple", "priceTag": "$1"},
"def": 999,
"created": "2018-04-09T23:00:00Z"
}`)
解析类型应该变成
type Fruit struct {
Name string `json":name"`
PriceTag string `json:"priceTag"`
}
type FruitBasket struct {
Name string `json:"name"`
Fruit Fruit `json:"fruit"`
Id int64 `json:"id"`
Created time.Time `json:"created"`
}
解析内嵌对象数组的JSON(Embed Array of Object)
如果上面JSON数据里的Fruit值现在变成了
"fruit" : [
{
"name": "Apple",
"priceTag": "$1"
},
{
"name": "Pear",
"priceTag": "$1.5"
}
]
这种情况也简单把存放解析后数据的类型其声明做如下更改,把Fruit
字段类型换为[]Fruit
即可
type Fruit struct {
Name string `json:"name"`
PriceTag string `json:"priceTag"`
}
type FruitBasket struct {
Name string `json:"name"`
Fruit []Fruit `json:"fruit"`
Id int64 `json:"id"`
Created time.Time `json:"created"`
}
解析具有动态Key的对象(Parse a JSON object with dynamic key)
下面再做一下复杂的变通,如果把上面的对象数组变为Key为水果ID的对象(object of object)比如
"Fruit" : {
"1": {
"Name": "Apple",
"PriceTag": "$1"
},
"2": {
"Name": "Pear",
"PriceTag": "$1.5"
}
}
每个Key的名字在声明结构体的时候是不知道值的,这样该怎么声明呢,答案是把Fruit字段的类型声明为一个key为string类型值为Fruit类型的map
type Fruit struct {
Name string `json:"Name"`
PriceTag string `json:"PriceTag"`
}
type FruitBasket struct {
Name string
Fruit map[string]Fruit
Id int64 `json:"ref"`// 声明对应的json key
Created time.Time
}
示例代码
package main
import (
"fmt"
"encoding/json"
"time"
)
func main() {
type Fruit struct {
Name string `json:"Name"`
PriceTag string `json:"PriceTag"`
}
type FruitBasket struct {
Name string
Fruit map[string]Fruit
Id int64 `json:"ref"`// 声明对应的json key
Created time.Time
}
jsonData := []byte(`
{
"Name": "Standard",
"Fruit" : {
"1": {
"Name": "Apple",
"PriceTag": "$1"
},
"2": {
"Name": "Pear",
"PriceTag": "$1.5"
}
},
"ref": 999,
"Created": "2018-04-09T23:00:00Z"
}`)
var basket FruitBasket
err := json.Unmarshal(jsonData, &basket)
if err != nil {
fmt.Println(err)
}
for _, item := range basket.Fruit {
fmt.Println(item.Name, item.PriceTag)
}
}
虽然将JSON数据存储到空接口类型的值中可以用来解析任意结构的JSON数据,但是在实际应用中发现还是有不可控的地方,比如将数字字符串的值转换成了float类型的值,所以经常会在运行时报类型断言的错误,所以在JSON结构确定的情况下还是优先使用结构体类型声明,将JSON数据到结构体中的方式来解析JSON.